To Drive Back the Night. To Restore the Light.

Tuesday 9 January 2018

Session 20 7/10/17 Thunderspire #4

Carouse in tavern, Attack Grimmerzhul trade post, take duergar prisoner, travel to the Horned Hold. Bluff way in, reach the forge and attack...

Messoria Account - The Pursuit of the Duergar

On our return to the Seven Pillared Hall, Andraste speaks with Bennick the Wanderer, a bard who creates a (somewhat exaggerated) song relating our defeat of the hobgoblins in the Chamber of Eyes. He agrees to ask around and see if he can find out anything on the whereabouts of the Duergar camp.

In the tavern we speak with Vadriar the Sage, one of the most well-travelled of the labyrinth’s explorers. Unfortunately he has paid the price for his knowledge as he is haunted by something he has seen deep in the labyrinth. He is able to tell us that the Duergar are based in the Horned Hold, near a subterranean abyss, and that they travel there via a (not very) secret passage in the Grimmerzhul Trading Post.

On the chance we can foment trouble between the drow and the duergar, both of whom are likely involved in slave trading, we visit the drow trader in the Hall, but he seems disinterested by any potential competition. He is willing to sell information but is very mercenary about it.

With no recourse other than to confront the duergar in the trading post head on, we go in. The rest of us distract the two duergar at the counter while Andraste slips in through a side door. She knocks out the first duergar she sees who falls unconscious into his breakfast. Another duergar sees her and a melee ensues.

We are initially concerned that the bronze minotaur guards in the Hall who are tasked with keeping the peace will hear the fight and interfere, but the local indigents are apparently no allies of the duergar and none of them raise the alarm.

Messoria moves up to support Andraste, and between them they defeat the duergar leader, Kedira, while the rest of the party deal with the duergar guards. We take a survivor named Gurzal prisoner, and after some encouragement he agree to lead us to the Horned Hold and get us past the orc guards on gate duty.

Andraste searches the trading post and finds a letter from Murkelmor to Kedira, instructing her to buy provisions to ‘feed the merchandise’ alongside a map of the labyrinth.

Taking only the time to catch our breath we head off to the Horned Hold. Gurzal co-operates and, with Messoria bluffing that we’re bandits in disguise, we get past the orcs at the gate. Messoria releases Gurzal, warning him against crossing us in the future.

Going deeper into the Hold we find ourselves in a large forge with duergar smiths and orc servants. As our bluff wears thin, Messoria draws her sword and attacks.

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